Nvidia’s long-awaited GeForce GTX 1080 is real and it’s spectacular—at slightest on paper. If we missed Friday night’s large reveal, here are a 10 things we need to know about Nvidia’s ferocious, cutting-edge GeForce GTX 1080 and a just-as-impressive GeForce GTX 1070.
1) Ludicrous speed
The many critical thing to know: This thing is fast. Ridonkulously fast. “Faster than twin GeForce GTX 980s in SLI” fast, that is hands-down faster than Nvidia’s flagship Titan X, a many manly single-GPU graphics label ever released. During a demo, a new Doom surfaced out during roughly 200 frames per second during 1080p fortitude with all a graphics settings cranked. As we pronounced in my initial coverage: Hot damn.
2) Ludicrous speed redux
Remember how we pronounced a Titan X is a many manly singular GPU ever released? That high-water symbol is a new mid-range for Nvidia’s Pascal GPU architecture. The step-down GeForce GTX 1070 outpunches a Titan X too, Nvidia says—though it never pronounced accurately what was being compared.
3) Black magic
The tip salsa behind those jaw-dropping opening gains lies in a adoption of several cutting-edge technologies, all during once. After being stranded on a 28 nanometer transistor production routine for 4 prolonged years, Nvidia’s Pascal GPUs are being built on a 16nm process—a two-generation technological leap. What’s more, a chips welcome modernized FinFET technology, as good as 8GB of an softened form of memory dubbed GDDR5X that allows for whopping 10Gbps speeds. No, that’s not as quick as a cutting-edge high-bandwidth memory found in AMD’s Fury graphics cards, nonetheless HBM’s now singular to 4GB capacities and a GDDR5X is still copiousness speedier than a GTX 980’s 7Gbps memory.
You can find a full set of announced GTX 1080 tech specs on Nvidia’s website if you’re interested.
4) Power efficiency
Beyond enabling eye-watering performance, those technological leaps helped a Pascal pattern turn Nvidia’s many energy-efficient GPU yet, with a GTX 1080 braggadocio 3 times a potency of a Maxwell GPU-based Titan X, according to Nvidia. Yet notwithstanding charity some-more opening than twin GTX 980s, a GTX 1080 usually final 180W of energy over a singular 8-pin energy connector. That seems like it shouldn’t be possible—powering a span of GTX 980s final a use of 4 6-pin energy connections, by comparison.
5) Overclocks like a beast
But a there’s still copiousness of overclocking headroom for people who wish MOAR POWER stealing behind that medium energy draw. While a GTX 1080 offers time speeds hundreds of megahertz aloft than a GTX 980 out of a box—with a max boost time of 1733MHz—Nvidia showed a Paragon demo regulating on a GTX 1080 overclocked to a peppery 2114MHz. And it was air-cooled, and still regulating during a partially cold 67 degrees Celcius.
6) Simultaneous multi-display
Nvidia’s loading a GTX 1080 down with some new program tricks, too. Simultaneous multi-display improves how games demeanour on mixed displays or VR headsets, regulating technological tricks to forestall a exaggeration that naturally occurs when you’re raised an picture onto mixed displays slanted during somewhat opposite angles. (Think of a true line drawn on a square of paper, afterwards how it appears when we overlay that paper instead—angled, rather than straight.)
Another one of SMP’s tricks can supercharge normal one-monitor gaming, too. In a curtsy to a approach VR headsets describe scenes, SMP renders a edges of a stage during reduce pixel resolution, given it’ll get all mangled and scrunched together by a VR headset’s lenses anyway. Since a GPU’s digest distant fewer pixels, we see a large frames-per-second opening boost. You can still use that record on a singular guard and see identical opening gains, and with reduction visible plunge than you’d expect. we played a demo of Cyan Worlds’ Obduction (at 4K resolution) that let we toggle SMP on and off; in a stage where support rates hovered around 42fps, enabling SMP jacked it adult to a monitor’s 60fps maximum, and we couldn’t see any blurring or artifacts around a edges of a shade unless we were station still in-game and unequivocally looking for it. The developers pronounced that enabling SMP can yield a 30 percent or aloft support rate boost in a game, depending on a scene.
Exciting stuff, all built on a shoulders of Nvidia’s multi-resolution shading.
Nvidia’s looking to move some-more art to screenshots with Ansel, an in-game 3D camera application that lets we constraint screenshots, than manipulate countless filters, liughtness levels, and other options to emanate a gaming masterpiece of your dreams. You can even use a giveaway camera mode in Ansel to go places we routinely wouldn’t be means to transport in-game, and during crazy high resolutions—up to 61440×34560, even if a diversion doesn’t support it. You can even take 360-degree “bubble” cinema that we can afterwards check out on your HTC Vive or Google Cardboard headset.
Awesome stuff, if it takes off, given developers need to categorically capacitate support for Ansel. Existing games like Witcher 3 and The Division—both of that already featured Nvidia GameWorks tools—plan to supplement Ansel support, though, as does Cyan’s Obduction.
8) Tweaked design
Nvidia’s “Founders Edition” cards—previously famous as anxiety cards—sport a new cultured that mostly mimes a demeanour of a GTX 900-series anxiety cards, down to a aluminum extraneous and pure front panel, nonetheless with a some-more aggressively bony pattern that brings tessellation triangles to mind. The GTX 1080 and GTX 1070 Founders Edition cards will be sole directly from Nvidia…
9) Price and launch date
…for somewhat some-more than we competence think. While “reference card” formerly meant entry-level (despite a overwhelming build peculiarity of Nvidia’s anxiety boards), a GTX 1080 Founders Edition will cost $700 when it launches on May 27, compared to an MSRP starting cost of $600 for a GTX 1080. The GTX 1070 will cost only $380—despite outpunching a Titan X—when it launches on Jun 10, or $450 for an Nvidia Founders Edition.
10) What’s AMD adult to?
Finally, a many critical thing to keep in mind with a GeForce GTX 1080 is that we haven’t seen sum about Radeon graphics cards formed around AMD’s new Polaris GPU yet, that is also relocating to a smaller 14nm production routine bolstered by FinFET. Early demos with low-power Polaris GPUs advise AMD’s saying a vital potency strike from a transition too, nonetheless Team Red’s nonetheless to provoke anything with a tender firepower of a GTX 1080 and 1070. It’s going to be an sparkling integrate of months for gamers.